
Interestingly, loading times appear to be faster on Nintendo’s platform than those on PS4.ĭying Light is available globally now for Nintendo Switch, PlayStation 4, Xbox One, and PC. As expected, sacrifices have been made when it comes to resolution and overall performance, but overall, the game is an impressive port with the Switch version maintaining almost a similar quality compared to the PS4 version. On the Switch, Dying Light runs at a dynamic resolution, ranging between 1080p and 720p with the latter being more common in open environments. Dying Light on Switch is one of the best ports I've seen on the console, maintaining a similar quality without sacrificing too much resolution or performance. The framerate some punctual drop in stress zones on Switch, but it generally maintains a decent 30fps. Some textures have lowered their quality on Switch, but some have kept the same level.

Lower quality of ambient occlusion (and in some cases total absence) in Switch. The drawing distance and the shadows are the settings that have suffered the most cuts in Switch. The latest introduces a whole new difficulty setting for.

Despite being more than five years old, Dying Light just keeps on getting updates. In handheld mode, the resolution seems locked at 720p. Dying Light's new Story Mode makes the game much easier. In open environments, 720p is much more common. Switch runs at a dynamic resolution ranging from 1080p to 720p.
